mojira.dev
MC-307656

The game still calls Vulkan

The game defaults to using OpenGL as its renderer, but it still calls Vulkan at startup, causing it to fail to launch properly.

Environment

Graphics: AMD Radeon R5 220

Comments 2

for mojira admins heres translation:

“the game launched with vulkan backend even they already set “perfer opengl” in the setting then the game unable to launch”

All reports must be submitted in English, since it’s the common language used on this tracker.

We do not have enough information to reproduce this issue.

Please record a video of the issue occurring and attach it to this report.

  • If you are on Windows, you can use Windows+Alt+R to open a built-in app for recording game footage.

  • If you are on Mac (Mojave or later), you can use Shift+Command+5 to open a built-in app for recording your screen.

  • In case you don’t have a program to record videos, we recommend using the free recording software OBS Studio.

Also, please attach the full launcher log from when this issue occurred. You can find it in the .minecraft directory, named launcher_log.txt.

This ticket is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the ticket will be reopened automatically.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

yihuochik

(Unassigned)

Unconfirmed

(Unassigned)

26.2 Snapshot 3

Retrieved