Beacons seem to deactivate for a short time when a player dies near them. Visually they still appear active, but a deactivation sound is heard. Additionally, a reactivation sound can be heard if you respawn near the beacon quickly enough. Unsure if effects are still given to nearby entities. Seems to happen reguardless of gamemode or beacon strength.
Steps to reproduce
Make a powered beacon
Set your spawnpoint next to the beacon using a bed
Die near it (/kill, lava, whatever works easiest)
Observe that the beacon disable sound is audible
Respawn quickly, and also hear the beacon enable sound
Expected Results: The beacon stays active
Actual Results: The beacon deactivates
Environment
Running Linux
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