The bug
When a spawner containing a hostile monster that’s disallowed in peaceful is rendered in peaceful difficulty, the mob does not appear and a warning is spammed to the log every frame.
How to reproduce
Create a world in peaceful difficulty and find a naturally generated dungeon. Alternatively:
/difficulty peaceful/setblock ~ ~ ~ spawner{SpawnData:{entity:{id:"zombie"}}}
Expected result
The spawner should render as normal
Observed result
The spawner is empty, and latest.log begins filling up with
[Render thread/WARN]: Skipping Entity with id minecraft:zombieComments 0
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