After spending a lot of time trying to figure out how to make my world deeper via a datapack, I came to realize there is no way to change the level that lava pools at the bottom of the world.
I then noticed in the class net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator in the method createFluidPicker I see this:
Aquifer.FluidStatus lavaStatus = new Aquifer.FluidStatus(-54, Blocks.LAVA.defaultBlockState());This tells me that the lava level is hardcoded at -54 and all caves below that level are filled with lava.
I know that Minecraft supports dropping the Y level down to around -2k, but that seems virtually useless if the caves are full of lava.
This should be something that the datapack can handle⦠just like how everything else in world gen can be handled in a datapack.
Thank you for your time!
Comments 3
I don't know why this would be considered a feature request.
Datapacks allow us to set the Y to as far down as -2032β¦. but when doing that, the caves fill with lava, thus making this configurable value useless.
It seems odd to give us that ability to lower world height but also have a hardcoded limit for lava.
Thank you for your report!
After consideration, this issue is being closed as Invalid
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