The buttons are unaffected by modifications to the regular button texture in resource packs, indicating it uses a baked in approach in the tab buttons, even though that this exact type of buttons is already in the player report menu - implemented correctly there. This is just an inconsistency with how resources are handled on menus with tabs that function very similar to one another.
Environment
Windows 10 (64-bit)
Attachments
Comments 4
Just to clarify the nature of my screenshots, these were taken with a resource pack on that affects the widget button widget texture. This was just to show you that the button widgets are not made the same way even though the menus work similarly.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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