mojira.dev
MC-308474

Player detected as On Ground when teleported several times

Since multiple versions, there is a bug where the player is detected as On Ground when he is teleported several times quickly, even he is really not on ground (not on a block and not on a mob with an hitbox)

Steps to reproduce :

  • Place a Repeat Command Block (and activated) with the command execute as @p at @s rotated ~ 0 run tp @s ^ ^ ^1

  • Be on the sky, for example by teleporting you ~ ~100 ~ and with the Slow Falling Effect

  • Execute data get entity @s OnGround

  • Check the OnGround value : 1b

Expected result :

The game don’t consider the player to be On Ground

Actual result :

The game consider that the player is On Ground

Environment

Windows 11

Linked issues

Comments 3

I can’t import a video

Hi!
Thank you for your report! 

We've already resolved this issue at MC-276755 , so I will close and link this ticket as a Duplicate. 

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Loupieur

(Unassigned)

Unconfirmed

26.1.2, 26.2 Pre-Release 1

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