If you use commands to create a stackable and damageable item and then put it into a bundle, the game will crash.
Steps:
Throw a damageable item onto the ground (e.g. a shield). Use the /data command to set its Item.components.”max_stack_size” to something greater than 1; this bypasses the restriction on /give to create an item that is both stackable and damageable. Then put it into a bundle and hover over the bundle with your mouse to display the bundle UI. The malformed item will show an invisible icon, and then the game will crash a couple of seconds later.
Expected result: The item should behave in the bundle like it should for its stack size and be properly displayed in the bundle UI.
Actual result: The bundle UI causes the game to crash.
Linked issues
Comments 2
Thank you for your report!
We're tracking this issue in MC-306072, so this ticket is being resolved and linked as a Duplicate.
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Hi!
Thank you for your report!
Can you record a video of the issue and upload it?
Could you please provide the exact steps to reproduce the issue?
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