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MC-309633

Vulkan Renderer shows texture atlas and/or last frame when unmaximizing/exiting fullscreen

Issue happens when having Vulkan enabled on 26.3 Snapshot 2. I don’t know if this issue is specific of nvidia graphics cards because this issue doesnt seem to happen in 26.2 on the same enviroment.

Steps to reproduce:
*Game has to be in a world (This issue doesnt happen in the main title screen or in menus)
*Simply enter fullscreen (or maximize the window) and exit fullscreen (or unmaximize the window)
*Changing game modes such to spectator or creative show different images from either the texture atlas or the previous in-game frame.

Video of the bug in-action (I forgot to upload it normally so heres the youtube link)

Environment

NVIDIA GeForce GTX 1650 (NVidia control panel v-sync setting changed to just "ON")

Linked issues

Comments 2

Hi!
Thank you for your report! 

We've already resolved this issue at MC-309397 , so I will close and link this ticket as a Duplicate. 

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Sparku_

(Unassigned)

Unconfirmed

26.3 Snapshot 2

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