mojira.dev
MC-309397

The game renderer corrupts when toggling off fullscreen or resizing the window with the Vulkan rendering backend

A bunch of items and artifacts appear on screen when fullscreen is toggled off using the Vulkan backend. This does not happen on the first 26.3 snapshot

Environment

CPU: Intel Pentium Silver N5000 GPU: Intel UHD Graphics 605 OS: Windows 10

Linked issues

Attachments

Comments 4

It isn’t always the item atlas; it can be whatever the renderer is thinking of at that time:

[media]
[media]
[media]
[media]

Yep, was gonna update the bug report, but you beat me to it

2026-06-30_10.59.07.png
2026-06-30_10.58.49.png

Can confirm, it’s completely broken, and I thought it was an issue with my graphics card

2026-06-30_09.50.55.png
image-20260630-155123.png

VectorKnight1

(Unassigned)

Confirmed

Platform G

Very Important

Rendering

26.3 Snapshot 2

26.3 Snapshot 3

Retrieved