If a spectator goes in front of a nether portal, both the spectator and the part of the portal that they are covering will be rendered completely transperent.
Environment
I have an Intel 5 graphics card and I use OpenGl 3.3
If a spectator goes in front of a nether portal, both the spectator and the part of the portal that they are covering will be rendered completely transperent.
I have an Intel 5 graphics card and I use OpenGl 3.3
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