The Bug:
The commands.bossbar.get.visible.visible string describes the shown state as "shown" instead of "visible", unlike similar strings.
The set and unchanged visibility messages use "visible", and the negative counterpart (commands.bossbar.get.visible.hidden) uses "hidden" to match its key, therefore introducing an inconsistency.
Affected String(s):
Before reading the table, please note the following:
Characters colored in GREEN are correct.
Characters colored in RED are incorrect.
Translation Key | Current String | Expected String | String URL on Crowdin |
|---|---|---|---|
commands.bossbar.get.visible.visible | Custom bossbar %s is currently shown | Custom bossbar %s is currently visible | https://crowdin.com/editor/minecraft/10038/enus-engb?view=comfortable#5341224 |
commands.bossbar.set.visible.success.visible | Custom bossbar %s is now visible | Custom bossbar %s is now visible | https://crowdin.com/editor/minecraft/10038/enus-engb?view=comfortable#5341216 |
commands.bossbar.set.visibility.unchanged.visible | Nothing changed. The bossbar is already visible | Nothing changed. The bossbar is already visible | https://crowdin.com/editor/minecraft/10038/enus-engb?view=comfortable#5341632 |
Steps to Reproduce:
Display the affected string as listed above by using the command provided below.
/tellraw @s {"translate":"commands.bossbar.get.visible.visible"}Observe the word used to describe the shown state.
Observed Behavior:
The string uses the word "shown".
Expected Behavior:
The string would use the word "visible".
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