A shaking animation is displayed when drawing a held bow. For some reason, this shaking animation is not present if the bow has a map component.
To give yourself an affected bow: /give @s minecraft:bow[minecraft:map_id=0]
Try firing with this bow. There is no indication of how stretched the bow is since the held object neither stretches nor shakes.
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Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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