If a skeleton shoots at a player in Survival or Adventure mode and switches to Creative mode before the arrow hits the player, the skeleton will start to sliding on the surface or move extremely quickly and unpredictably. Steps to reproduce:
To prevent the skeleton from burning from the sun, set the night time in the world using the command: /time set 18000
Summon the skeleton using the command: /summon skeleton
If you are not in Survival mode, switch to this mode and when his arrow flies at you, immediately switch to Creative mode using F3+F4.
He slides or moves very fast and unpredictably.
He will behave as usual.
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We're tracking this issue in MC-105588, so this ticket is being resolved and linked as a duplicate.
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