For clarification: The first two screenshots captures the maximum frame rate. In reality, I am dipping below 70 most of the time while with Snapshot 9, I am able to sustain at least 80 fps with no issues.
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Performance regression with the OpenGL rendering backend on Intel iGPUs. I’m assuming the regression is caused by the game now using “naive” terrain rendering. The game also doesn’t feel as smooth when moving the camera around.
Environment
CPU: Intel Pentium Silver N5000 GPU: Intel UHD Graphics 605 OS: Windows 10
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Comments 4
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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