On the recently updated Minecraft Realms menu, the new trail artwork has incorrect scaling relative to the standard UI grid.
When set to a 1080p resolution, the “Auto” UI scaling should dedicate 4 square pixels to every normal meta-pixel. However, the new artwork on the Minecraft Realms menu uses 5 square pixels instead, making it slightly too large. I have included an image measuring the difference between the normal UI pixel grid measured in green, and the erroneous pixel grid for the new artwork, measured in red.
The most problematic issues of this pixel grid deviation is that lower resolutions and GUI Scale settings begin to misshape the artwork and make it look rather unpleasant. I’ve also included an image of the game window minimized, running at 854 x 480 instead. As you can see, the artwork now looks rather strange.
How to reproduce:
Boot up Minecraft 26.3 Snapshot 10
Lower GUI scale in Video Settings, lower your games resolution or minimize the game window
Behold! The artwork doesn’t scale so well.
In theory, most pixel designs in Minecraft (with some exceptions, such as italic text) should follow the standard UI pixel grid. Therefore, this new artwork should too. However it doesn’t, causing scaling issues when changing Minecraft’s GUI Scale or the resolution the game.
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Hi!
Thank you for your report!
We're already tracking this issue at MC-310990, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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@[Team Allay] jKakub Wait, are you sure this is a Duplicate of that issue?
My bug report was regarding the new artwork (present in 26.3 snapshot 10) not aligning to the native UI pixel grid. However, the bug report your pointing me to describes a completely different issue; the “Join Realm” button extending off-screen in certain scenarios.
While the MC-310990 bug is visible in one of my screenshots, I ensure you that this was incidental and not the bug I was intending to report. I should also note that the bug report you sent me to was created for a version before the newer Minecraft Realms artwork was even added (26.3 snapshot 8), so I don’t even understand how it can encapsulate the issue I found.
Anyways, I just wanted to make sure. Thanks for helping me out!
Hey there; it’s been 2 days since my bug report has been filed as a Duplicate, and I still think this was mistakenly compared to MC-310990. I’m still sure my bug report was discussing a separate bug, and believe that my ticket should receive further review.
For further reasoning, I will include my reasoning I sent to a previous Mojang mod for redundancy and proof:
”My bug report was regarding the new artwork (present in 26.3 snapshot 10) not aligning to the native UI pixel grid. However, the bug report you’re pointing me to describes a completely different issue; the 'Join Realm' button extending off-screen in certain scenarios.
While the MC-310990 bug is visible in one of my screenshots, I ensure you that this was incidental and not the bug I was intending to report. I should also note that the bug report you sent me to was created for a version before the newer Minecraft Realms artwork was even added (26.3 snapshot 8), so I don’t even understand how it can encapsulate the issue I found.”
Perhaps I’m just confused, but the report I was sent to bares little resemblance to the ticket I submitted. Even the title, included files and description pertain to a unique issue.
Anyways, thanks in advance to anyone who can help!
Still present in 26.3 Pre-release 2.
I am now sure my ticket was resolved improperly, as the “Join Realm” button is now fully intact on the minimized window as a result of MC-310990 being resolved. Despite this, my aforementioned issue is still visible on the artwork.
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