In a multiplayer environment, have the player ride any entity (except a cushion, since that is tracked in MC-309821) using survival methods or
/ride. Ensure no other players are riding the entity.While still seated on the entity, exit the game (quit to main menu, log out, or close the client).
❌ Others will observe that the entity disappears from the game world together with the player character.Upon rejoining the game, the will reappear in the same position as before.
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This is longstanding behavior and is very likely intended, but I’ll set this to Community Consensus as I’ve found neither an existing report for it nor a source stating that it’s intentional. Cushions are already tracked in MC-309821 so this report will track all other entities. I have updated the title and description to reflect this.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
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