mojira.dev
MC-312255

Some chunk generation labels on the debug overlay are abbreviated, unlike similar labels

The Bug:

Some chunk generation labels on the debug overlay are abbreviated, unlike similar labels.

In the Chunk Generation group of the debug overlay, the labels of the Overworld, Amplified and Large Biomes presets are words, for example "Temperature", "Erosion", "Depth" and "Ridges". The labels of the Nether, End, Caves and Floating Islands presets are still abbreviated to one or two letters, therefore introducing an inconsistency. They name the same things: "N" is the final density, "T" is the temperature and "V" is the vegetation. The debug overlay was redesigned in 26.4 Snapshot 2, and the Overworld labels were turned into words in that version. In 26.3 and 26.4 Snapshot 1, every preset used abbreviations. The capitalization of the Overworld label "Final density" is covered by a separate report. The labels are shipped as data, in the debug_functions list of each preset's file in data/minecraft/worldgen/noise_settings.

Affected String(s):

Before reading the table, please note the following:

  • Characters colored in GREEN are correct.

  • Characters colored in RED are incorrect.

Debug Entry

Current String

Expected String

Location of String

chunk_generation_stats

N

Final Density

Nether, NoiseGeneratorSettings.java line 118

chunk_generation_stats

T

Temperature

Nether, NoiseGeneratorSettings.java line 119

chunk_generation_stats

V

Vegetation

Nether, NoiseGeneratorSettings.java line 120

chunk_generation_stats

N

Final Density

End, NoiseGeneratorSettings.java line 98

chunk_generation_stats

IS

Islands

End, NoiseGeneratorSettings.java line 98

chunk_generation_stats

N

Final Density

Caves, NoiseGeneratorSettings.java line 179

chunk_generation_stats

N

Final Density

Floating Islands, NoiseGeneratorSettings.java line 195

chunk_generation_stats

Temperature

Temperature

Overworld, NoiseGeneratorSettings.java line 154

chunk_generation_stats

Erosion

Erosion

Overworld, NoiseGeneratorSettings.java line 157

chunk_generation_stats

Depth

Depth

Overworld, NoiseGeneratorSettings.java line 158

chunk_generation_stats

Ridges

Ridges

Overworld, NoiseGeneratorSettings.java line 159

Steps to Reproduce:

  1. Create a singleplayer world in Creative Mode with cheats enabled.

  2. Press F3 + F6 to open the Debug Options screen, set the chunk_generation_stats entry to "In Overlay" and close the screen.

  3. Press F3 to open the debug overlay and look at the Chunk Generation group in the Overworld.

  4. Enter the Nether by using the command provided below and look at the Chunk Generation group.

    /execute in minecraft:the_nether run tp @s 0 100 0
  5. Enter the End by using the command provided below and look at the Chunk Generation group.

    /execute in minecraft:the_end run tp @s 0 100 0
  6. Compare the labels of the Nether and the End with the labels of the Overworld.

The minecraft:caves and minecraft:floating_islands noise settings are not used by any vanilla preset or dimension. Their "N" labels are shown in a dimension that uses them, for example one created with a data pack.

Observed Behavior:

The labels are abbreviated.

Expected Behavior:

The labels would be written out in full.

Attachments

Comments 2

Can comfirm for 26w41a.

Avoma

(Unassigned)

Community Consensus

Text

26.4 Snapshot 2

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