mojira.dev
MC-312396

Two irrelevant sound events are played if a warden fails all spawn attempts

To reproduce:

  • create a new The Void superflat world

  • /fill 24 -60 24 -8 -60 -8 minecraft:lava replace minecraft:air

  • /setblock 8 -60 8 minecraft:sculk_shrieker[can_summon=true]

  • stand on this sculk shrieker until all warden spawning strikes are consumed

  • note the closed captions displayed or sounds produced

Results: when spawning fails, we get two sounds played, one captioned “Warden takes notice angrily” and the other subtitled “Warden groans angrily”.

Expected results: only one sound would be played, rather than two. There would also be a more fitting subtitle displayed, since Warden groans/takes notice angrily does not communicate useful information to the player, unlike the three that lead up to it.

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muzikbike

(Unassigned)

Confirmed

26.3, 26.4 Snapshot 3

Retrieved