When a large entity steps onto the brittle ice, only one of the blocks will break at a time, even if its hitbox occupies multiple blocks of space.
Steps do reproduce:
Run the command below
/fill ~ ~ ~ ~30 ~ ~30 minecraft:brittle_iceEnable hitbox debugging using F3+B.
Summon a large mob using the spawn eggs. (iron golem, panda, sniffer, horse..)
Check the size of the box compared to the brittle ice blocks below.
Observed behavior
Brittle ice beneath large creatures will break only one block at a time, even though the creature's hitbox extends over several adjacent blocks.
Expected result
All brittle ice blocks beneath large creatures must be broken simultaneously, whether by a distributed load applied over time or by weight, since a Sniffer weighs much less than an Iron Golem.
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