It may be solved with the crafting_transmute solution, but this problem also occurs when the bundle or shulker has items, the recipe with the same color as the item in your inventory is suggested in the book, but the result does not work (as expected).
Can confirm for 1.21.7 releases also
Updating the post with a night image, in an example of stairs attached to the back of trapdoors in java edition
I created a world today through xbox one and went hunting the bee nests, went through 2 flower forests and I didn't find anything bee...
it may have changed the world generation, but bee nest is much rarer than before
I have the same problem currently
In 1.17 pre-release 3, when entering a composter above the magma block, the entity takes damage.
if it's a duplicate of MC-1127 , it's not fixed.
Tested on 21w17a and no longer occurs
Hi everyone, this world was generated on 21w17a, with the updated datapack for it.
I took more prints of the place 😉
Seed: 5872862164234670138
Pos: -415 79 690
The same issue is happened to me, the fishing rod doesn't work, it makes noisy use, but the item in the hotbar does not update and the line does not appear nor you can fish
Hello, the same problem happened to me
I'm in a unique biome world of lush caves
seed: -3347016009105193184
coords: 42 -30 162
Disorganization still persists with copper items in the Building Blocks tab, a solution before the official release would be welcome.
Current menu status:
[media]Expected organization:
[media]Screenshots from 25w34b