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MC-312726

Dropped items on Ice and Brittle Ice cause X-ray vision through the block

Short description:
When a dropped item (e.g., stained glass) lands on top of an Ice or Brittle Ice block, the item's rendering breaks the depth sorting, causing the player to see through the ice block to the terrain or entities below. This appears to be a transparency/rendering order issue similar to previously reported cases involving translucent blocks and entities (cf. MC-103462).

Steps to reproduce:

  1. Launch Minecraft Java Edition 26.4-snapshot-4.

  2. Create a new world or load an existing one.

  3. Place a block of Ice or Brittle Ice on the ground.

  4. Drop a stack of Stained Glass (or any item) on top of the ice block.

  5. Stand at a distance and observe the ice block from an angle where the dropped item is partially or fully occluded by the ice.

  6. Observe the rendering: the ice block's transparency incorrectly reveals the area underneath, effectively creating a "hole" or X-ray effect through the ice.

Expected result:
The dropped item should be rendered correctly either on top of the ice block or behind the ice block's translucent texture. The ice block should still maintain its normal visual appearance without revealing the terrain below inappropriately.

Actual result:
The dropped item causes a rendering glitch where the ice block (both regular Ice and Brittle Ice) becomes partially see-through, allowing the player to see the blocks and entities beneath the ice. This breaks the visual integrity of the ice block and can be disorienting.

Environment

OS: [Your OS, e.g., Windows 11 / macOS Sonoma 14.5 / Ubuntu 24.04] Java Version: [Your Java version, e.g., Java 21.0.5] GPU / Driver: [Optional, e.g., NVIDIA RTX 4060, Driver 560.94] Additional: Vanilla client, no mods or resource packs installed.

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SuiChen_Wander

(Unassigned)

Unconfirmed

26.4 Snapshot 4

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