The bug
These entities/blocks are rendered in front of translucent parts of some entities (later they will be referred as affected entities
)
Translucent blocks (stained glass, slime blocks, ice)
Block entities (chests, signs, mob heads...)
All entities that are loaded after the
affected entity
(usually those that were spawned or have entered the chunk after theaffected entity
, or are in farther chunks)
Affected entities
Note: in following screenshots all entities are inside one chunk, the order of summoning them (or entering the chunk in case of a player) is
armor_stand
withdiamond_helmet
affected entity
armor_stand
withgolden_helmet
Only armor_stand
with golden_helmet
behind affected entity
shows the issue.
Entity (or part of it) | Screenshots | Notes |
---|---|---|
Semi-transparent entity (player) (an invisible entity but is seen by a player in spectator mode or on the same team that has | [media][media][media][media][media] | Also can be behind non-invisible parts of the entity itself: see last two screenshots in the list and steps to reproduce below |
Translucent block | [media][media] | Can be seen with players in third person mode |
Eyes of invisible | [media] | |
"Armor" of invisible charged | [media] | Armor of non-invisible creeper is affected by MC-35920 |
Background of player (entity) nameplate | [media] | Nameplate (and name) is supposed to be always seen in front of other blocks/entities |
Player (entity) name (when behind non-transparent entities/blocks) | [media] |
Steps to reproduce
Execute the following command:
/summon armor_stand ~ ~ ~ {Invisible:1,ShowArms:1}
Put armor on the armor stand you just summoned (Most importantly a chestplate).
Go into spectator mode.
Look at one of the arms of the armor stand at the angle where it is in front of one of the armor pieces.
Observe the arm not being rendered correctly.
Related issues
is duplicated by
relates to
Attachments
Comments


Is this an issue in 1.9.4?

Might be.

Mind checking?

Okay, going to now.

Yep, also an issue in 1.9.4.

Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.
This is an automated comment on any open or reopened issue with out-of-date affected versions.

In version 1.12 I encountered an issue, it was marked as duplicate of this issue (MC-119431). This one really bugs me, so I hope it gets fixed soon. Vote it, please!

Confirmed for 1.12.1.
When I placed a transparent block in the head slot of an armor stand, which was partially standing inside a solid block, the non-transparent edges of the head block that are closest to you were being rendered behind the edges that are the furthest from you. Although I was using a resource pack to find such a block, I noticed the effect wasn't related to it. In addition to this, some transparent blocks behind the armor stand were also rendered in front of its head block.
I retried to do the same thing with the solid block the armor stand was standing in replaced by another transparent block, and now only the head blocks own edges were in wrong render order, the blocks behind it rendered correctly through it. Still, some strange things going on here.

Confirmed in 1.13.2

Confirmed for 18w50a

Confirmed for 19w02a

Confirmed for 19w03a

Confirmed for 19w03b

Confirmed for 19w03c

Comfirmed for 19w04a

Confirmed for 19w04b and 19w05a

Confirmed for 19w06a

Confirmed for 19w07a

Confirmed for 19w09a

Confirmed for 19w11a

Confirmed for 19w11b

Confirmed for 19w12a

Confirmed for 19w12b

Confirmed for 19w13a

Confirmed for 19w13b

Confirmed for 19w14a

Confirmed for 19w14b

Confirmed for 1.14 pre-1

Confirmed for 1.14 pre-2

Confirmed for 1.14 pre-3

Confirmed for 1.14 pre-4

Confirmed for 1.14 pre-5

Confirmed for 1.14

Confirmed for 1.14.1 pre-1

Confirmed for 1.14.1 pre-2

Confirmed for 1.14.1

Although the rendering changed in the latest snapshots, in snapshot 19w39a some parts are still not rendered in the right order. Instead of rendering in front as it used to be, it now just doesn't render.

Can't reproduce in 19w41a

For the record:
Still an issue as of 19w46b (list not finished):
[media][media][media][media]'Semi-fixed'. The energy field now makes the armor stand and what it wears invisible
Fixed as of 19w46b (list not finished):

Resolving as Fixed since almost everything described in this ticket here has been fixed during the 1.15 and 1.16 development phases.
If there's a case that's still relevant to 1.16-pre3 or later, please create a separate ticket for each issue.

Does anyone know about a bug where entities become partly invisible like not completely invisible but for sake, the spiders eyes just doesn’t appear