Steps To Reproduce:
In Creative mode, summon a Warden and place a Sculk Sensor, then take out a spear.
Switch to Survival mode.
Hold the spear, right-click and release it; neither the Warden nor the Sculk Sensor reacts.
Steps To Reproduce:
In Creative mode, summon a Warden and place a Sculk Sensor, then take out a spear.
Switch to Survival mode.
Hold the spear, right-click and release it; neither the Warden nor the Sculk Sensor reacts.
USE_EFFECTSis being set tonew UseEffects(true, false, 1.0F) in Item.Properties#spearSecond value being passed is
interactVibrations(false), soItemStack#causeUseVibrationstart and finish events never even occur in runtimeStill present in snapshot 5