mojira.dev
MC-31621

Anti-Aliasing at greater FOV's

I have FOV set to 85 and it appeared that at trees and grass weren't being processed with Anti-aliasing at the edges of the screen.

It seems to differ between Fullscreen mode (pressing F11) and windowed mode (set at 1280x720)

Can't seem to add more attachments so uploaded to imgur. Pay attention to the tree's on the top right. I've took multiple screenshots to show the difference when looking around. http://imgur.com/a/yhGr8

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Comments 5

Unable to reproduce. Are you certain you have the antialiasing enabled? Would you be able to take another screenshot with the debug (f3) menu open?

Fov is not normally consistent around the edges. This may be due to the fact that the blocks appear closer around the edges as well.

Attached your screenshots.

Is this still a concern in the latest Minecraft version 13w48b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.

This ticket is incomplete without the requested information, no response has been received within a reasonable time and we are assuming the issue has been resolved. If you are still experiencing this issue, we can reopen it at your request.
Please review the guidelines before reporting issues.

Jack McQuone

(Unassigned)

Unconfirmed

Minecraft 13w38a

Retrieved