mojira.dev

Upon loading world, all texture-based non-entities have, well, blurred lines, as if I were using some kind of extremely high-pixel-count resource pack. This is not the case. Please see attached. This continues throughout filter switching. Issue does not propagate through previous versions.

Thank you.

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kumasasa

Turn down (or off) Anisotropic Filtering

kumasasa

Duplicate of MC-31718

Ross Varn

(Unassigned)

Unconfirmed

rendering, world

Minecraft 13w38a

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