Upon loading world, all texture-based non-entities have, well, blurred lines, as if I were using some kind of extremely high-pixel-count resource pack. This is not the case. Please see attached. This continues throughout filter switching. Issue does not propagate through previous versions.
Thank you.
Environment
Mac OS X, Version 10.7.5, Intel HD Graphics 3000 384 MB, Jar Launcher 14.8.0, Java VisualVM 14.0.3.
Linked issues
Attachments
Comments 2
Duplicate of MC-31718
Turn down (or off) Anisotropic Filtering