Upon trying to load a world, it crashed trying to render a falling sand entity, which I believe is set to a block ID of stone. This world worked fine in 13w38a as I was playing with the secret settings. This has happened twice with the same result.
Attached is the crash report and world folder (zipped under "FallingSandCrash").
After posting this ticket, I removed the affected spawner, and the world works fine.
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Odd. Not sure how it changed from 1 to -1. As I said, it worked fine in the previous snapshot. The only -1 it should have is under vertical velocity.
But yes, I see the issue now.
There is no block ID -1.