Steps to reproduce:
1. Find a biome with darkened grass texture (Swampland or Roofed forest)
2. Build a row of grass blocks
3. Turn on anisotropic filtering (AF) or mipmap.
Result: with AF some grass texture pixels aren't dark, with mipmap only far grass blocks looks odd.
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Is this still a concern in the latest Minecraft version 13w48b? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.