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MC-32242

Jittery entities, water, and ice as distance from spawn increases

Tested in singleplayer only.

As a player travels further away from spawn point, ice blocks, entities, and water all appear jittery when the player is moving or turning.

To reproduce, teleport to an X or Z coordinate of ±2 000 000, however it is still somewhat noticeable at a distance of ±100 000.

Note: Bug does not appear in 13w37b.

Linked issues

Comments

Tails

28th Duplicate of MC-3718, please use the search function to see if your bug has already been submitted. Currently over 47% of tickets are being resolved as duplicate.

Connor Johnston

No, I can assure you it probably NOT a duplicate of MC-3718. The bug I am referring to IS NEW.

IT ONLY EFFECTS 13w38, AND NOT any earlier version as you have apparently claimed this to be a duplicate of. THEREFORE, it MAY ACTUALLY BE UNRELATED TO THE BUG YOU CLAIMED IT A DUPLICATE OF!

Edit: What you linked is a well-known bug. What I am detailing is a bug that appears to be unrelated. Labeling this as a duplicate to a bug that it is not related to will only serve to have the bug ignored.

Connor Johnston

(Unassigned)

Unconfirmed

Minecraft 13w38c

Retrieved