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MC-3718

Textures and Effects are off when far away from the center of the map

MOD EDIT:
As of 13w39b, glitches begin exactly outside these boundaries:

x: 1048575 z: 1048575

to

x:-1048575 z:-1048575

Anything inside renders correctly.

Redstone is giant when you place it far from the center of the map.
Particle Effects are shown farther away from their source, as shown with the torches, the furnace, and the fire.
EDIT- If you go father away, Redstone eventually becomes invisible when you place it. At that point, placing it next to itself to make it go in a line, the line itself is 2x2 blocks instead of 1 block.

EDIT 2- If you go 10000000 blocks in one direction from the center and place redstone, it will be giant, but connecting it to a Redstone torch makes it small again.
Placing a minecart places it behind the rail, as shown in the picture.

This is semi-related to the Jumping Item Frames bug, but with everything else.

EDIT 3- Anvils sometimes break instead of falling.

Linked issues

MC-2003 Farlands errors Resolved MC-3335 Redstone dot is displaying weirdly Resolved MC-3499 Painting/item frames not being lit Resolved MC-4113 Redstone Related Blocks looks different after x:1000000 Resolved MC-4670 Out of memory when spawning a ghast in farlands Resolved

Attachments

Comments 45

You'll see that the torches are in one place and the flames for them are in random places around them.

Also managed to reproduce at 10,000,000, 65, 0. Placed a single redstone dust down which rendered as a line.

Side note: entity count on debug screen changing rapidly for no apparent reason that far out.

It gets worse at 19999999 14 19999999.
The farthest you can go before it won't let you /tp anymore.
Which one is the Entity count?

E. Visible/Total. It shouldn't change too much when not moving around.

35 more comments
Lucas Ignacio Morrison Osorio

FallingSand entities have glitches too: They appear to be offset

I can confirm that there are some glitches near the world border in 1.8.2-pre4 - see http://youtu.be/VKb2Ejb35ls.
First of all, Pistons are glitching depending on their distance to the world border. A piston at 1,000,000 / 1,000,000 moves a little bit when retracting - if it is directly near the world border, it goes crazy (see MC-70646). Also, near the world border, the sound stereo system seems not to work correctly what actually depends on where you stand, in which direction you look and where the sound is played from.
Please reopen.

Confirmed for

  • 1.8.7

  • 15w36d

For:

  • FallingSand

  • Extending Pistons (animation)

  • piston_extension

  • Blocks that have special properties like sand, redstone lamps,... pushed "in" the worldborder

  • Rain: MC-50142

[Mod] redstonehelper

Ticket is yours now, please update the description accordingly.

Falling Sand seems to appear offset from other blocks after 262144, tested on 18w02a.

FireHunterX

(Unassigned)

Confirmed

precision-loss

Minecraft 1.4.5, Snapshot 12w50a, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w01a, ..., Minecraft 1.7.9, Minecraft 14w18a, Minecraft 1.7.10, Minecraft 14w30c, Minecraft 15w36d

Minecraft 14w32a

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