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MC-3336

Heads, signs, chests and End Portal disappear when more than 63 blocks away

Mob heads and skulls, signs, (Ender) chests and End Portals disappear when moving more than 63 blocks away.

Steps to reproduce:

  • Place mob heads or chests

  • Walk or fly 63 blocks away

Maybe related to MC-1616

Linked issues

MC-4481 End Portal Turns Invisible From a Distance Resolved MC-10034 Chest render distance Resolved MC-12044 Some blocks(Chests, Signs) are not drawn at far distance Resolved MC-62835 End portal blocks not rendering from a distance Resolved MC-64679 Banners not rendering Resolved

Attachments

Comments 6

Does the same effect apply to signs and item frames? Entities like these disappear before blocks do as they are considered 'dynamic' and therefore take more processing space. It is as if rendering is done in gradient to avoid lag.

confirmed with chests as well. Since both are entities.

Ender chests too.
New screenshots attached.

Does not apply to all blocks with an tile entity, so furnaces, dispensers, nether portals and so on remain visible, but the book on the enchantment table is also invisible at > 63 blocks.

No, when I mention an 'entity' I refer usually to a tile entity that does not occupy the block mechanic. That is, although a furnace is a tile entity, signs etc. disappear first because they are not 'blocks'. However I have also observed that tile entities such a heads, signs, item frames, chests and not tile entities such as end portals and vines (although vines have no metadata except for orientation) render first before other blocks.

Jens Bergensten

It works like this for performance reasons

kumasasa

(Unassigned)

Confirmed

chest, distance, end_portal, rendering, sign, skull

Minecraft 1.4.5, Minecraft 1.4.6, Minecraft 1.4.7, Snapshot 13w04a, Snapshot 13w07a, Snapshot 13w09a

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