I assume this would also be possible in survival since it's a render error. But I tried it and I wasn't able to duplicate it. What happens with the arrows is that I shoot them at a slime or just straight ahead of me, The rendered arrow just falls to the ground, about half the distance that a low charged arrow would go. Then after a couple seconds, the arrow that instantly fell down, now renders correctly in the distance where it would've gone.
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Duplicate of: [MC-417] - Please use the search function to see if your bug has already been submitted.
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