When shooting arrows, they first bounce back in the air, then get updated and appear where they should've landed.
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No, similar but no. My problem is it bounces of facing down/backwards close to you, like there is a ghost block. Then it just lands where it should land.
Oh I think I figured it out. Here is the story; I wanted to try the update, so I did not search for mods I use, which includes a HD texture pack patcher. When I updated, I had a HD t.pack (broken since I have no patcher) and arrows did that. Then I downgraded so I could play on servers still. I played on 1.4.2 to test it again and I realized it works fine with default t.pack. Thanks for your interest, have a good day!
I got the same issue, the arrows just freeze where they spawn (when shot) jitter in mid-air for about 1-3 sec depending on it's normal "air-time", then go back on their normal trajectory.
For me, the bug happened on creative mode, in the Snowy Kingdom Superflat preset after about 2 hours in... i have a feeling time could be the cause.
It was easily fixed by relogging and it did no happen before.
I have no plugins nor texture pack installed.
I hope these extra specifications can help. _
The 'fix' in 15w45a made the arrow mechanic even worse for me. Now if the MultiplayerChunkCache (check that in F3) hasn't finished loading, which happens pretty often with a higher render-distance and moving around, and you shoot an arrow it has a pretty low momentum and doesnt travel far.
Bora, does MC-547 sound like the same issue to you?
If it's a different issue, please provide more information and we'll reopen this.