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when i tried to join a server i thought it would join the server and spawn
But then minecraft was not responding so i closed it and restored it and joined again but it said maybe the server's down i tried all my other server's and the same thing happened

Steps to Reproduce:
1. ... Login to minecraft
2. ...Click Multiplayer
3. ...Join a server

Comments 5

same here, it happens to me too.

This is happening for me too...

I am running my own server. Everything was fine last night and this morning. Both server and client are v1.6.4. Server is Ubuntu 12.04LTS on AWS small instance, client is OSX 10.8.4.

As of this afternoon, 9/10 times when I try to connect my client hangs on the Logging In screen. Once I was able to connect, but mostly I get:

2013-10-13 16:06:12 [SEVERE] Reached end of stream for /1.1.1.1
java.net.SocketTimeoutException: Read timed out
at java.net.SocketInputStream.socketRead0(Native Method)
at java.net.SocketInputStream.read(SocketInputStream.java:150)
at java.net.SocketInputStream.read(SocketInputStream.java:121)
at java.net.SocketInputStream.read(SocketInputStream.java:203)
at java.io.DataInputStream.readUnsignedByte(DataInputStream.java:288)
at ey.a(SourceFile:178)
at co.i(SourceFile:249)
at co.c(SourceFile:17)
at cp.run(SourceFile:94)
2013-10-13 16:06:44 [INFO] Disconnecting dhgwilliam /1.1.1.1:54595: Took too long to log in

Minecraft Sessions (Legacy) is reporting that it is down. I was assuming that the Legacy tag meant it wasn't relevant to my (brand spanking new) server, but after reading more it seems to me that this is related (where by "related" I mean "the cause"). Will disabling online-mode be an effective temporary workaround?

EDIT: I can confirm that disabling online-mode is an effective workaround, if you control your own server.

This is happening for me too...

giuliano alviani

(Unassigned)

Unconfirmed

multiplayer

Minecraft 1.6.4

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