See attached screenshot, a witch holding a health potion.
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Confirmed.

Present in 14w04a.

Confirmed for
14w29b
14w30c didn't thought that it even could get worse
14w31a

14w32a still.

Still affects 14w33a

The Items appear to be connected to the noses, if that makes any sense. When the Witch's nose moves, so does the Item in the same way.
/summon Witch ~ ~ ~ {NoAI:1}
/replaceitem entity @e[type=Witch] slot.weapon blaze_powder
Look at the nose and the Item, and you will see the connection.
Also, I did this in 1.8-pre1

That's because Witches, unless influenced by /replaceitem or similar, only hold potions and when drinking potions, their noses reflect that behavior - I mean, she couldn't drink potions with that nose in the way!

Confirmed for 1.8-pre2.

Confirmed for 1.9 pre4

@unknown: That's now MC-82943

Oh, thanks 🙂