It's just trivial but i might aswell report. Whenever you rapidly open and close doors/trapdoors memory keeps increasing without garbage collecting. Only after ~10 seconds it removes all junk memory and goes normal again.
It's just trivial but i might aswell report. Whenever you rapidly open and close doors/trapdoors memory keeps increasing without garbage collecting. Only after ~10 seconds it removes all junk memory and goes normal again.
Don't see any difference.