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---- Minecraft Crash Report ----
// You should try our sister game, Minceraft!

Time: 28/12/13 16:13
Description: Registering texture

bqr: Unable to fit: cauldron_inner - size: 256x256 - Maybe try a lowerresolution resourcepack?
	at bqo.c(SourceFile:56)
	at bqs.b(SourceFile:203)
	at bqs.a(SourceFile:90)
	at bqy.a(SourceFile:72)
	at bqy.a(SourceFile:61)
	at bqy.a(SourceFile:52)
	at azi.ad(SourceFile:422)
	at azi.f(SourceFile:696)
	at net.minecraft.client.main.Main.main(SourceFile:152)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at bqo.c(SourceFile:56)
	at bqs.b(SourceFile:203)
	at bqs.a(SourceFile:90)

-- Resource location being registered --
Details:
	Resource location: minecraft:textures/atlas/blocks.png
	Texture object class: bqs
Stacktrace:
	at bqy.a(SourceFile:72)
	at bqy.a(SourceFile:61)
	at bqy.a(SourceFile:52)
	at azi.ad(SourceFile:422)

-- Initialization --
Details:
Stacktrace:
	at azi.f(SourceFile:696)
	at net.minecraft.client.main.Main.main(SourceFile:152)

-- System Details --
Details:
	Minecraft Version: 1.7.4
	Operating System: Windows XP (x86) version 5.1
	Java Version: 1.7.0_45, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
	Memory: 284304776 bytes (271 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.7.4
	LWJGL: 2.9.1
	OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.14.10.4906, Intel
	GL Caps: Using GL 1.3 multitexturing.
Not using framebuffer objects because OpenGL 1.4 is not supported, EXT_blend_func_separate is supported, OpenGL 3.0 is not supported, ARB_framebuffer_object is not supported, and EXT_framebuffer_object is not supported.
Anisotropic filtering is supported and maximum anisotropy is 4.
Shaders are not available because OpenGL 2.1 is not supported, ARB_shader_objects is not supported, ARB_vertex_shader is not supported, and ARB_fragment_shader is not supported.

	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: [URBANCRAFT 2.0 1.7.2.zip]
	Current Language: Français (France)
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
	Anisotropic Filtering: Off (1)

Linked issues

Comments 1

Invalid
Maybe try a lowerreslution ressourcepack?
Rename or delete the ressourcepack in the ressourcepack folder in order to start the game again. You can't use a 128x/256x pack with your specifications.

BOCCHECIAMPE

(Unassigned)

Unconfirmed

crash

Minecraft 1.7.4

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