The torch flame particles (flame part) appears to be behind transparent blocks, for example: water, ice, stained glass, stained glass panes.
I do not know if this happens for the other transparent blocks.
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My rendering:
FOV normal
Graphics: Fast
Render Distance: 6 chunks
Smooth Lighting: OFF
Max Framerate: 100fps
3D Anaglyph: OFF
View Bobbing: ON
GUI Scale: Auto
Brightness: Bright
Clouds: OFF
Particles: All
Fullscreen: OFF
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143rd Duplicate of MC-9553 - If you have not, please use the search function in the future, to see if your bug has already been submitted. If you could not find the original report, please comment with the keywords you searched for.