When using the new feature of adding custom sounds to minecraft using the .json file and new folders it does not work.
Here is the json code: http://pastebin.com/Y8uctmdb
Comments 8
Well there you go...
JSON belongs in: .\assets\minecraft\ Sounds belong in .\assets\minecraft\sounds\ <---Note sounds with an S on the end, not sound like in 1.6
Oh and as a side note check your development console for errors regarding to the sounds.json if you are having problems it will tell you what line/char.
it says
[16:42:00 INFO]: Client> [16:42:00] [Client thread/WARN]: Unable to play unknown soundEvent: mine craft:monorail.mk
What you are looking for is something like this:
[12:20:39] [Client thread/WARN]: Invalid sounds.json
com.google.gson.JsonSyntaxException: com.google.gson.stream.MalformedJsonException: Expected ':' at line 6 column 40
This tells you, in this case, that there is an error on line 6 column 40 so you can go in and fix it.
Anything beyond this you need to review tutorials or seek help from the Mojang Support Center.
^^^ Im having the same problem as Jacob. For some reason, the sounds.json file is correct, the game just refuses to play the sound. This is what it says in my console:
[10:39:36 INFO]: Client> [10:39:36] [Server thread/INFO]: [XTheUnwanted1: Played sound 'intruderalert' to XTheUnwanted1]
[10:39:37 INFO]: Client> [10:39:37] [Client thread/WARN]: Unable to play unknown soundEvent: minecraft:intruderalert
[10:39:37 INFO]: Client> [10:39:37] [Client thread/INFO]: [CHAT] Played sound 'intruderalert' to XTheUnwanted1
What folder in the resource pack are you placing the .json and the sound files? Custom sounds definitely do work.