When in singleplayer a steve head is placed or worn the texture displayed is misplaced, or out of proportion. By checking I noticed this happens even if the skull has a player skin, misplacing it the same way.
When in singleplayer a steve head is placed or worn the texture displayed is misplaced, or out of proportion. By checking I noticed this happens even if the skull has a player skin, misplacing it the same way.
Duplicate of MC-44993