Experience orbs sometimes keep swirling around you, without ever being absorbed no matter how long you wait. This is because the client and server disagree on where they are.
In a recent Minecraft version, more sync event have been added, so now the orbs are jumping back to where the server think the orbs are about once every second or so. But it is still obvious that they are buggy. One specific issue is half-slabs, which the client thinks the orbs can climb over, while the server disagrees (this might or might not be the only problem).
Video demo: http://youtu.be/oVwu3LOgS14
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This is a screenshot of the uncollectable orb, one of several dropped after killing some silverfish.
Proof that the orb behaves like a normal orb, except is never collected. It had been orbiting me for nearly a full minute when I took this screenshot.
One other note that might be relavant. When I left and reentered the world, I was on the surface, but at the same x and z coordinates that I'd had underground before leaving the world. When I went back down, there was no XP orb to be found.
I am unable to reproduce this with the attached world, both in Singleplayer and Multiplayer. Can anyone else? If not, I will set this to resolved within a week.
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label this desync please