The bottom two rows of the selector are cut off. (Easier to see with texture pack)
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duplicates 1
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Cannot reproduce anymore, this seems to have been unintentionally fixed in 23w31a due to the following changes:
All GUI textures that were previously packed into large sprite sheets got split into individual sprite files under
textures/gui/sprites
Sprites can now have scaling behavior configured via.mcmetafiles (stretch, tile, or nine-slice)The automated Slicer tool was provided specifically to help split these sheets correctly
The hotbar selector texture was part of one of these old GUI sprite sheets.
23w31a:
Prior Versions:
This can be confirmed using the attached resource pack:
The resource pack replaces the hotbar selector texture with a diagnostic version: the bottom three rows are colored yellow, magenta, and cyan respectively, making any clipping immediately visible. Testing on any version before 23w31a shows only the yellow row partially visible, with magenta and cyan completely cut off, confirming the bug is present. Testing on 23w31a shows all three colored rows fully visible.
Can you attatch (or link) a resource pack where this is clearly visible ?