The apple and cookie trades for farmer villagers are not randomized correctly, always yielding 5 and 6 items respectively instead of the random ranges [5..7] and [6..10].
The reason seems to be that the limits of the ranges are accidentally flipped around in the code, making the ranges empty because the lower limit is greater than the upper one:
minecraft_server.1.8.jar/agp.class#557
private static final agw[][][][] bA = {
{
{ // farmer
[...],
{ new agr(alq.a(aty.bk), new agx(7, 12)), new agv(amk.e, new agx(-5, -7)) },
{ new agv(amk.bc, new agx(-6, -10)), new agv(amk.aZ, new agx(1, 1)) }
},
[...]
},
[...]
};The ranges should probably be new agx(-7, -5) and new agx(-10, -6).
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