Semi-transparent model parts are rendered in the wrong order when viewed in third person or when held in first person.
From certain locations, semi-transparent blocks with multiple parts, notably plains, are rendered in the wrong order.
In the screenshot, the "plains" are on top, then the lower "block", then the upper "block", instead of the upper "block", the "plains", then the lower "block".
In the third screenshot, the upper block appears behind the lower block, it is location dependent though.
Steps to reproduce:
Apply a solid texture to the slime block, or use the provided debug pack
In hand
Hold a slime block in your hand
Notice the center cube is sticking out at you.
In third person
Hold the slime block in your hand
Notice countless errors in it's rendering
Edit in 14w30a: Fixed the incorrect rendering every sixteen blocks vertically, which causing the upper block to render behind the lower block.
Linked issues
Attachments
Comments 16
Slime block, but it also works with stained glass. I think it's always been happening, but since it was transparent, it was not noticed.
Please force a crash by pressing F3 + C for 10 seconds while in-game and attach the crash report ([minecraft/crash-reports/crash-<DATE>-client.txt|http://hopper.minecraft.net/help/finding-minecraft-data-folder]
) here.
Please attach your resource pack.
The semi-transparent blocks no longer render oddly on vertical chunk borders, it seems the new chunk threading fixed that. The other two issues are still relevant though
It seems this is a duplicate of MC-44373, though that issue only lists two of the three issues (one of which is fixed as far as I can tell) and has note been updated since 1.8 release.
Resolved as Duplicate of MC-44373 (that one has more duplicates), but made you the reporter of that ticket.
What block is that ?