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MC-52646

nvoglv64.dll Crashes

I'm noticing quite a few people posting about nvoglv64.dll and crashes, and well, my client just crashed again. When I made a post a couple of days ago, it was pointed out that my Java was "ancient", so I quickly resolved that.

Then I got a BSOD, so I tried to delve deeper. Didn't really come up with anything, so I started back up my client for a single player game that I've been playing. And once again it crashes after a couple of minutes of gameplay, but this time I'm seeing nvoglv64.dll.

Doing a quick google search, I find that nvoglv64.dll is a problem with multiple applications. Then I noticed this link for StackOverflow, talking about how the draw is possibly going out of bounds on the vertex for NVidia cards.

Unsure where to go from here. Suggestions would be appreciated.

And just so you know, drivers have all been updated, so its not an old NVidia driver issue.

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galaxy_2alex

This is a technical support issue; this site is for bug reports only. For technical support please use the Mojang Support Center.

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Can you please tell me the difference here? I'm using a Vanilla client, single player, my drivers and java are updated, and my client is crashing.

How does this fall under Tech support?

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Because the crash happened in your graphics driver. Get a non broken driver.

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(Unassigned)

Unconfirmed

Minecraft 1.7.5

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