Currently with a world border set players can ender pearl outside of the walls causing the obvious buggyness (I know Dinnerbone is working on the moving players back in code). Suggestion is ender pearls hit the wall and stop you there?
Currently with a world border set players can ender pearl outside of the walls causing the obvious buggyness (I know Dinnerbone is working on the moving players back in code). Suggestion is ender pearls hit the wall and stop you there?
Michael F
(Unassigned)
Unconfirmed
multiplayer, singeplayer
Minecraft 14w17a
Retrieved
still in 18a