mojira.dev
MC-54044

Game keeps crashing after /scoreboard players set #global pause 1

After I changed the scoreboard value of a fake player named #global it crashes after you move the mouse to look into a different direction.


What I tried so far:
Clearing the stat folder did not help.
Clearing the playerdata folder did not help.
Clearing all map.dat files did not help.
Clearing the scoreboard.dat did not help.


The "report to mojang" button does not seem to work for me:

---- Minecraft Crash Report ----
// Hi. I'm Minecraft, and I'm a crashaholic.

Time: 30.04.14 15:05
Description: Rendering entity in world

java.lang.NullPointerException: Rendering entity in world
	at cce.a(SourceFile:79)
	at cce.a(SourceFile:53)
	at cce.a(SourceFile:24)
	at cbt.a(SourceFile:219)
	at cbt.a(SourceFile:199)
	at cbt.a(SourceFile:176)
	at bxs.a(SourceFile:495)
	at bxl.a(SourceFile:1146)
	at bxl.b(SourceFile:935)
	at bjf.ai(SourceFile:828)
	at bjf.f(SourceFile:755)
	at net.minecraft.client.main.Main.main(SourceFile:121)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at cce.a(SourceFile:79)
	at cce.a(SourceFile:53)
	at cce.a(SourceFile:24)

-- Entity being rendered --
Details:
	Entity Type: ItemFrame (uh)
	Entity ID: 1
	Entity Name: entity.ItemFrame.name
	Entity's Exact location: 1608,03, 28,50, 330,50
	Entity's Block location: 1608,00,28,00,330,00 - World: (1608,28,330), Chunk: (at 8,1,10 in 100,20; contains blocks 1600,0,320 to 1615,255,335), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511)
	Entity's Momentum: 0,00, 0,00, 0,00
	Entity's Rider: ~~ERROR~~ NullPointerException: null
	Entity's Vehicle: ~~ERROR~~ NullPointerException: null

-- Renderer details --
Details:
	Assigned renderer: cce@2e89d95c
	Location: -16,90,9,71,-27,76 - World: (-17,9,-28), Chunk: (at 15,0,4 in -2,-2; contains blocks -32,0,-32 to -17,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Rotation: -90.0
	Delta: 0.86474276
Stacktrace:
	at cbt.a(SourceFile:219)
	at cbt.a(SourceFile:199)
	at cbt.a(SourceFile:176)
	at bxs.a(SourceFile:495)
	at bxl.a(SourceFile:1146)

-- Affected level --
Details:
	Level name: MpServer
	All players: 1 total; [bxb['Escore1337'/3, l='MpServer', x=1624,93, y=18,79, z=358,23]]
	Chunk stats: MultiplayerChunkCache: 130, 130
	Level seed: 0
	Level generator: ID 01 - flat, ver 0. Features enabled: false
	Level generator options: 
	Level spawn location: 1607,00,22,00,407,00 - World: (1607,22,407), Chunk: (at 7,1,7 in 100,25; contains blocks 1600,0,400 to 1615,255,415), Region: (3,0; contains chunks 96,0 to 127,31, blocks 1536,0,0 to 2047,255,511)
	Level time: 23591124 game time, 1000 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
	Forced entities: 3 total; [abq['Villager'/0, l='MpServer', x=1599,50, y=26,00, z=389,50], bxb['Escore1337'/3, l='MpServer', x=1624,93, y=18,79, z=358,23], uh['entity.ItemFrame.name'/1, l='MpServer', x=1608,03, y=28,50, z=330,50]]
	Retry entities: 0 total; []
	Server brand: vanilla
	Server type: Non-integrated multiplayer server
Stacktrace:
	at buw.a(SourceFile:308)
	at bjf.b(SourceFile:2069)
	at bjf.f(SourceFile:764)
	at net.minecraft.client.main.Main.main(SourceFile:121)

-- System Details --
Details:
	Minecraft Version: 14w18a
	Operating System: Windows 7 (amd64) version 6.1
	Java Version: 1.7.0_05, Oracle Corporation
	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
	Memory: 115965424 bytes (110 MB) / 382599168 bytes (364 MB) up to 954466304 bytes (910 MB)
	JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 14w18a
	LWJGL: 2.9.1
	OpenGL: GeForce GTX 580/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
	GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: [NBTcraft_Diamond_CMDblocks.zip]
	Current Language: English (UK)
	Profiler Position: N/A (disabled)
	Anisotropic Filtering: On (8)

Comments 4

I believe your game is crashing because of the Item Frame being rendered.
See MC-54008

You are right. /kill @e in the server command line helped!

Duplicate of MC-54008 – If you have not, please use the search function in the future, to see if your bug has already been submitted.

Well, I did not know it was the item frame causing the crash, before qmagnet gave me the hint! 🙂

EscoreFairplay

(Unassigned)

Unconfirmed

Minecraft 14w18a

Retrieved