/scoreboard players set @a[score_justDied_min=1] justDied 0
The above command will not set a dead player's score to 0 if dead, but will work when next alive. In 14w17a, this will match a dead player and set their score to 0.
This was particularly useful for /execute when a player had died, to summon a mob on their death location or drop certain items on death (and only once, whereas now it will continually summon an entity until they respawn)
Linked issues
duplicates 1
Comments 3
Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. We will reopen it as soon as the requested information has been delivered.
This can be resolved as a dupe of MC-46223
Apologies, this is only applicable for @p, not @a. I am unsure if this ever worked in previous snapshots, I was likely using @a instead.