The bug
When a large amount of chests are in a nearby area, the FPS drops very low.
Additional note
Performance has deteriorated significantly since version 1.13.
How to reproduce
Use the provided
[media]world to test or use this command when you are in an open area:
/fill ~ ~ ~ ~20 ~20 ~20 minecraft:chest
Screenshots/Videos
Here is an example in video:
[media]Linked issues
is duplicated by 6
Attachments
Comments 47
That is true they are, in a way i wish they could be optimized in a way, and only way for that to happen to notify a bit about it.
also 10 chests is no problem, 100 isn't, but 10.000+ chests and it does lag, trust me.
Found a partial fix, (-DspriteAtlasTextures:false) will cause fps to range from 40 to 60 instead of 10 to 20 using same Chest Test.zip , note that in a lot of cases this problem is due to low memory amount.
There is a mod that addresses this issue: https://modrinth.com/mod/ebe
Chests are tile entities which also suck a lot of resources. Lag is not a bug. Also, 10 chests trigger that much lag? I have 14 in my singleplayer world with absolutely no lag.