The bug
When a large amount of chests are in a nearby area, the FPS drops very low.
Additional note
Performance has deteriorated significantly since version 1.13.
How to reproduce
Use the provided
world to test or use this command when you are in an open area:
/fill ~ ~ ~ ~20 ~20 ~20 minecraft:chestScreenshots/Videos
Here is an example in video:
Linked issues
is duplicated by 6
Attachments
Comments 47
That is true they are, in a way i wish they could be optimized in a way, and only way for that to happen to notify a bit about it.
also 10 chests is no problem, 100 isn't, but 10.000+ chests and it does lag, trust me.
Found a partial fix, (-DspriteAtlasTextures:false) will cause fps to range from 40 to 60 instead of 10 to 20 using same Chest Test.zip , note that in a lot of cases this problem is due to low memory amount.
There is a mod that addresses this issue: https://modrinth.com/mod/ebe
Chests are tile entities which also suck a lot of resources. Lag is not a bug. Also, 10 chests trigger that much lag? I have 14 in my singleplayer world with absolutely no lag.