Its kind of hard to prove that, but mob are spawning into iluminated areas. This places are dungeons and even the lab below my house. I took some screenshots because its getting worse and I've been surprised several times in the last days by skeletons and creepers. I thought that would be safe places because I learned to put torches to repel monsters.
The first screenshot shows the place where the zumbi came from. In the second one Im on that place checking the lights. The third shows the same place one block below to check the light on the foot.
I noticed that walking by this area the framerate drops and its kind of laggy.
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Im not sure on which report I must comment now. But, I just leaved the game to report this:
That area where the zombie appeared, few step from there I saw a skeleton and had to kill it. So I went to check out where the heck it came from. While I was standing there A Enderman simply apeared by my side. There is any explanation for that? Always exists one explanation.
I am myself a programer and I know how dificult is sometimes to reproduce a bug. I ask you to reconsider this. And I have a guess: maybe there is some kind of spawn point that force mob to appear but that is not used anymore in-game.
I am still playing the same map that I start in the demo few months ago.
Already tried to reproduce this in MC-1466 unsuccessfully.