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MC-55977

particle command's xd/yd/zd variables are double what you set them to

Screenshot below shows xd set to 1, 2, 3, 4, 5. But they are getting set way more than that. Over twice that.

Commands used:

/particle <name> <x> <y> <z> <xd> <yd> <zd> <speed> [count] [player|entity]

/particle happyVillager ~3 ~ ~ 0 0 5 0 500
/particle happyVillager ~3 ~ ~ 0 0 4 0 500
/particle happyVillager ~3 ~ ~ 0 0 3 0 500
/particle happyVillager ~3 ~ ~ 0 0 2 0 500
/particle happyVillager ~3 ~ ~ 0 0 1 0 500

Attachments

Comments 4

Please provide the exact command that you used.

knew I was forgettin something. Added.

The internal interpretation of the parameters vary for each particle type. It's possible to specify 0.5 or 0.25 instead of 1 to have the effect cover a smaller area in this case.

trazlander

michael

Community Consensus

Minecraft 14w20b, Minecraft 14w21a, Minecraft 14w21b, Minecraft 14w26c, Minecraft 14w27a, Minecraft 14w27b

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